![]() In addition to the feat, skill, or other requirements listed in parentheses for each of these tricks, you must have the Magic Trick ( daylight) feat to use the trick.īarrier of Light ( Shield Focus): When you cast daylight on a shield, it sheds bright light in a 120-foot cone and raises the light level by one step for an additional 120 feet. Most of the manipulations of the daylight spell come from Amnok’s early work. He later learned how to conjure a burst of pure daylight, shining like the sun for a several seconds and defeating an entire cabal of vampires. Though many clerics in the church of Sarenrae can conjure powerful light, it was a warpriest named Amnok who learned to focus it through his shield and blind Sarenrae’s foes. Each time you take the feat, it applies to a new type of spell. Special: You can select the Magic Trick feat multiple times. Prerequisites: Ability to cast the chosen spell or spell-like ability.īenefit: You can use any magic tricks relating to the chosen spell so long as you meet the appropriate magic trick requirements. ![]() You are able to manipulate that spell beyond its typical uses. Magic Trick Source Chronicle of Legends pg. Warrior Spirit, A Fun Trick For The Pathfinder Fig.Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power.DMs, Remember, Monsters Don't Have To Be MONSTERS. ![]() 5 Dick Moves That Probably Mean You're A Bad DM.Need Cheap Minis? SCS Direct Has You Covered!.Rise of The Runelords Chapter 9: Fox in The Hen House.Be a warrior descended from a noble lineage who has learned to channel his ancestors, or perhaps the black sheep of a family of casters who has nevertheless picked up a few magic tricks of her own. These feats let you use Spell-like Abilities by manipulating a magic item you hold, so long as it has spells of a given type used in its construction defined by the Item Mastery feat in question.Įnter Warrior Spirit, which makes your weapon have any of a long list of potential weapon qualities, each with their own effective 'requirements'.įor bonus flavor points, pick up a trait like Heirloom Weapon or Ancestral Weapon, possibly in addition to a trait granting Use Magic Device as a class skill. With that, you pick up the Advanced Weapon Training feat and get the Item Mastery Advanced Weapon Training, which in turn (for the time you have it) grants an Item Mastery feat of your choice. Essentially, you use a dip in Brawler to get the ability to gain a Combat Feat you meet the prerequisites for as a Bonus Feat for 1 minute a few times per day, picking which feat you want when you activate it. Funny enough, there's a fun little trick that expands on this, called an "Iron Caster".
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